* @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
* @sk_lock: synchronizer
* @sk_rcvbuf: size of receive buffer in bytes
- * @sk_sleep: sock wait queue
+ * @sk_wq: sock wait queue and async head
* @sk_dst_cache: destination cache
* @sk_dst_lock: destination cache lock
* @sk_policy: flow policy
struct sk_buff *tail;
int len;
} sk_backlog;
- wait_queue_head_t *sk_sleep;
+ struct socket_wq *sk_wq;
struct dst_entry *sk_dst_cache;
#ifdef CONFIG_XFRM
struct xfrm_policy *sk_policy[2];
static inline wait_queue_head_t *sk_sleep(struct sock *sk)
{
- return sk->sk_sleep;
+ return &sk->sk_wq->wait;
}
/* Detach socket from process context.
* Announce socket dead, detach it from wait queue and inode.
write_lock_bh(&sk->sk_callback_lock);
sock_set_flag(sk, SOCK_DEAD);
sk_set_socket(sk, NULL);
- sk->sk_sleep = NULL;
+ sk->sk_wq = NULL;
write_unlock_bh(&sk->sk_callback_lock);
}
static inline void sock_graft(struct sock *sk, struct socket *parent)
{
write_lock_bh(&sk->sk_callback_lock);
- sk->sk_sleep = &parent->wait;
+ rcu_assign_pointer(sk->sk_wq, parent->wq);
parent->sk = sk;
sk_set_socket(sk, parent);
security_sock_graft(sk, parent);
}
/**
- * sk_has_sleeper - check if there are any waiting processes
- * @sk: socket
+ * wq_has_sleeper - check if there are any waiting processes
+ * @sk: struct socket_wq
*
- * Returns true if socket has waiting processes
+ * Returns true if socket_wq has waiting processes
*
- * The purpose of the sk_has_sleeper and sock_poll_wait is to wrap the memory
+ * The purpose of the wq_has_sleeper and sock_poll_wait is to wrap the memory
* barrier call. They were added due to the race found within the tcp code.
*
* Consider following tcp code paths:
* ... ...
* tp->rcv_nxt check sock_def_readable
* ... {
- * schedule ...
- * if (sk_sleep(sk) && waitqueue_active(sk_sleep(sk)))
- * wake_up_interruptible(sk_sleep(sk))
+ * schedule rcu_read_lock();
+ * wq = rcu_dereference(sk->sk_wq);
+ * if (wq && waitqueue_active(&wq->wait))
+ * wake_up_interruptible(&wq->wait)
* ...
* }
*
* could then endup calling schedule and sleep forever if there are no more
* data on the socket.
*
- * The sk_has_sleeper is always called right after a call to read_lock, so we
- * can use smp_mb__after_lock barrier.
*/
-static inline int sk_has_sleeper(struct sock *sk)
+static inline bool wq_has_sleeper(struct socket_wq *wq)
{
+
/*
* We need to be sure we are in sync with the
* add_wait_queue modifications to the wait queue.
*
* This memory barrier is paired in the sock_poll_wait.
*/
- smp_mb__after_lock();
- return sk_sleep(sk) && waitqueue_active(sk_sleep(sk));
+ smp_mb();
+ return wq && waitqueue_active(&wq->wait);
}
/**
* @wait_address: socket wait queue
* @p: poll_table
*
- * See the comments in the sk_has_sleeper function.
+ * See the comments in the wq_has_sleeper function.
*/
static inline void sock_poll_wait(struct file *filp,
wait_queue_head_t *wait_address, poll_table *p)
* We need to be sure we are in sync with the
* socket flags modification.
*
- * This memory barrier is paired in the sk_has_sleeper.
+ * This memory barrier is paired in the wq_has_sleeper.
*/
smp_mb();
}