uint32_t loose_objects_subdir_seen[8]; /* 256 bits */
struct oidtree *loose_objects_cache;
+ /* Map between object IDs for loose objects. */
+ struct loose_object_map *loose_map;
+
/*
* This is a temporary object store created by the tmp_objdir
* facility. Disable ref updates since the objects in the store
int write_object_file_flags(const void *buf, unsigned long len,
enum object_type type, struct object_id *oid,
- unsigned flags);
+ struct object_id *comapt_oid_in, unsigned flags);
static inline int write_object_file(const void *buf, unsigned long len,
enum object_type type, struct object_id *oid)
{
- return write_object_file_flags(buf, len, type, oid, 0);
+ return write_object_file_flags(buf, len, type, oid, NULL, 0);
}
int write_object_file_literally(const void *buf, unsigned long len,