DNSName canon = apiNameToDNSName(req->getvars["domain"]);
bool subtree = (req->getvars.count("subtree") > 0 && req->getvars["subtree"].compare("true") == 0);
- int count = broadcastAccFunction<uint64_t>(boost::bind(pleaseWipeCache, canon, subtree));
- count += broadcastAccFunction<uint64_t>(boost::bind(pleaseWipePacketCache, canon, subtree));
- count += broadcastAccFunction<uint64_t>(boost::bind(pleaseWipeAndCountNegCache, canon, subtree));
+ int count = broadcastAccFunction<uint64_t>(std::bind(pleaseWipeCache, canon, subtree, 0xffff));
+ count += broadcastAccFunction<uint64_t>(std::bind(pleaseWipePacketCache, canon, subtree, 0xffff));
+ count += broadcastAccFunction<uint64_t>(std::bind(pleaseWipeAndCountNegCache, canon, subtree));
resp->setBody(Json::object {
{ "count", count },
{ "result", "Flushed cache." }
auto zone = luaconf->dfe.getZone(i);
if (zone == nullptr)
continue;
- auto name = zone->getName();
- auto stats = getRPZZoneStats(*name);
+ const auto& name = zone->getName();
+ auto stats = getRPZZoneStats(name);
if (stats == nullptr)
continue;
Json::object zoneInfo = {
{"last_update", (double)stats->d_lastUpdate},
{"serial", (double)stats->d_serial},
};
- ret[*name] = zoneInfo;
+ ret[name] = zoneInfo;
}
resp->setBody(ret);
}
d_ws->bind();
// legacy dispatch
- d_ws->registerApiHandler("/jsonstat", boost::bind(&RecursorWebServer::jsonstat, this, _1, _2), true);
+ d_ws->registerApiHandler("/jsonstat", std::bind(&RecursorWebServer::jsonstat, this, std::placeholders::_1, std::placeholders::_2), true);
d_ws->registerApiHandler("/api/v1/servers/localhost/cache/flush", &apiServerCacheFlush);
d_ws->registerApiHandler("/api/v1/servers/localhost/config/allow-from", &apiServerConfigAllowFrom);
d_ws->registerApiHandler("/api/v1/servers/localhost/config", &apiServerConfig);
void AsyncServer::asyncWaitForConnections(FDMultiplexer* fdm, const newconnectioncb_t& callback)
{
d_asyncNewConnectionCallback = callback;
- fdm->addReadFD(d_server_socket.getHandle(), boost::bind(&AsyncServer::newConnection, this));
+ fdm->addReadFD(d_server_socket.getHandle(), std::bind(&AsyncServer::newConnection, this));
}
void AsyncServer::newConnection()
auto server = std::dynamic_pointer_cast<AsyncServer>(d_server);
if (!server)
return;
- server->asyncWaitForConnections(d_fdm, boost::bind(&AsyncWebServer::serveConnection, this, _1));
+ server->asyncWaitForConnections(d_fdm, std::bind(&AsyncWebServer::serveConnection, this, std::placeholders::_1));
}