static void comm_init_opened(int new_socket, Ip::Address &addr, tos_t tos, nfmark_t nfmark, const char *note, struct addrinfo *AI);
static int comm_apply_flags(int new_socket, Ip::Address &addr, int flags, struct addrinfo *AI);
-#if DELAY_POOLS
+#if USE_DELAY_POOLS
CBDATA_CLASS_INIT(CommQuotaQueue);
static void commHandleWriteHelper(void * data);
COMMIO_FD_READCB(fd)->finish(COMM_ERR_CLOSING, errno);
}
-#if DELAY_POOLS
+#if USE_DELAY_POOLS
if (ClientInfo *clientInfo = F->clientInfo) {
if (clientInfo->selectWaiting) {
clientInfo->selectWaiting = false;
Comm::CallbackTableDestruct();
}
-#if DELAY_POOLS
+#if USE_DELAY_POOLS
// called when the queue is done waiting for the client bucket to fill
void
commHandleWriteHelper(void * data)