target_state_to_string(old_state),
target_state_to_string(state));
- unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], 0);
+ unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
}
static int target_add_default_dependencies(Target *t) {
return 0;
}
-_pure_ static UnitActiveState target_active_state(Unit *u) {
+static UnitActiveState target_active_state(Unit *u) {
assert(u);
return state_translation_table[TARGET(u)->state];
}
-_pure_ static const char *target_sub_state_to_string(Unit *u) {
+static const char *target_sub_state_to_string(Unit *u) {
assert(u);
return target_state_to_string(TARGET(u)->state);