if (!u)
return;
+ if (UNIT_ISSET(u->slice)) {
+ /* A unit is being dropped from the tree, make sure our parent slice recalculates the member mask */
+ unit_invalidate_cgroup_members_masks(UNIT_DEREF(u->slice));
+
+ /* And make sure the parent is realized again, updating cgroup memberships */
+ unit_add_to_cgroup_realize_queue(UNIT_DEREF(u->slice));
+ }
+
u->transient_file = safe_fclose(u->transient_file);
if (!MANAGER_IS_RELOADING(u->manager))