static void unit_check_unneeded(Unit *u) {
- _cleanup_bus_error_free_ sd_bus_error error = SD_BUS_ERROR_NULL;
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
static const UnitDependency needed_dependencies[] = {
UNIT_REQUIRED_BY,
}
static void unit_check_binds_to(Unit *u) {
- _cleanup_bus_error_free_ sd_bus_error error = SD_BUS_ERROR_NULL;
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
bool stop = false;
Unit *other;
Iterator i;