bool accept;
unsigned n_accepted;
+ unsigned n_connections;
+ unsigned max_connections;
bool failure;
Watch timer_watch;
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
+/* Called from the service code when a per-connection service ended */
+void socket_connection_unref(Socket *s);
+
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);