first = type == SERVER_FALLBACK ? m->fallback_servers : m->system_servers;
+ if (type == SERVER_FALLBACK)
+ m->have_fallbacks = true;
+
for (;;) {
_cleanup_free_ char *word = NULL;
bool found = false;
return 0;
}
+int manager_parse_fallback_string(Manager *m, const char *string) {
+ if (m->have_fallbacks)
+ return 0;
+
+ return manager_parse_server_string(m, SERVER_FALLBACK, string);
+}
+
int config_parse_servers(
const char *unit,
const char *filename,