gen_tb_start();
do {
- if (unlikely(!QTAILQ_EMPTY(&env->breakpoints))) {
- QTAILQ_FOREACH(bp, &env->breakpoints, entry) {
+ if (unlikely(!QTAILQ_EMPTY(&cs->breakpoints))) {
+ QTAILQ_FOREACH(bp, &cs->breakpoints, entry) {
if (ctx.pc == bp->pc) {
tcg_gen_movi_i32(cpu_pc, ctx.pc);
gen_helper_debug(cpu_env);