struct SquidTLV {
// create a shallow reference pointing into the "buffer" variable
// do not copy --> saves times, saves memory.
- SquidTLV( SquidMetaType _type, size_t _size = 0, void* _data = 0 );
+ SquidTLV( SquidMetaType _type, size_t _size = 0, void* _data = nullptr );
~SquidTLV() {}
SquidTLV* next;