struct object *obj = lookup_object(r, oid);
if (!obj)
return create_object(r, oid, alloc_tree_node(r));
- return object_as_type(r, obj, OBJ_TREE, 0);
+ return object_as_type(obj, OBJ_TREE, 0);
}
int parse_tree_buffer(struct tree *item, void *buffer, unsigned long size)