Add a Rust version of qdev_init_clock_in, which can be used in
instance_init. There are a couple differences with the C
version:
- in Rust the object keeps its own reference to the clock (in addition to
the one embedded in the NamedClockList), and the reference is dropped
automatically by instance_finalize(); this is encoded in the signature
of DeviceClassMethods::init_clock_in, which makes the lifetime of the
clock independent of that of the object it holds. This goes unnoticed
in the C version and is due to the existence of aliases.
- also, anything that happens during instance_init uses the pinned_init
framework to operate on a partially initialized object, and is done
through class methods (i.e. through DeviceClassMethods rather than
DeviceMethods) because the device does not exist yet. Therefore, Rust
code *must* create clocks from instance_init, which is stricter than C.
Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>