]> git.ipfire.org Git - thirdparty/asterisk.git/commit
core_unreal: Preserve ADSI capability when dialing Local channels.
authorNaveen Albert <asterisk@phreaknet.org>
Mon, 6 Oct 2025 19:00:24 +0000 (15:00 -0400)
committergithub-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Tue, 7 Oct 2025 18:19:08 +0000 (18:19 +0000)
commit88680c3e7e518f5dead1ccd5ada19a7ea70f899c
treead8f8f3c9f04de40e0e0ec6cba11e4ef31d97369
parent517766299093d7a9798af68b39951ed8b2469836
core_unreal: Preserve ADSI capability when dialing Local channels.

Dial() already preserves the ADSI capability by copying it to the new
channel, but since Local channel pairs consist of two channels, we
also need to copy the capability to the second channel.

Resolves: #1517
main/core_unreal.c