Right now tilegx is right on the verge of timeout when it runs,
so adding a bit of headroom seems like the right thing; we
see failures when running tests in parallel.
+2016-07-05 Chris Metcalf <cmetcalf@mellanox.com>
+
+ * malloc/tst-malloc-thread-fail.c (TIMEOUT): Bump up to 30s.
+
2016-07-05 Rajalakshmi Srinivasaraghavan <raji@linux.vnet.ibm.com>
[BZ #20327]
}
/* The repeated allocations take some time on slow machines. */
-#define TIMEOUT 20
+#define TIMEOUT 30
#define TEST_FUNCTION do_test ()
#include "../test-skeleton.c"