#define EXEC_QUEUE_STATE_PENDING_ENABLE (1 << 2)
#define EXEC_QUEUE_STATE_PENDING_DISABLE (1 << 3)
#define EXEC_QUEUE_STATE_DESTROYED (1 << 4)
-#define ENGINE_STATE_SUSPENDED (1 << 5)
+#define EXEC_QUEUE_STATE_SUSPENDED (1 << 5)
#define EXEC_QUEUE_STATE_RESET (1 << 6)
#define ENGINE_STATE_KILLED (1 << 7)
#define EXEC_QUEUE_STATE_WEDGED (1 << 8)
static bool exec_queue_suspended(struct xe_exec_queue *q)
{
- return atomic_read(&q->guc->state) & ENGINE_STATE_SUSPENDED;
+ return atomic_read(&q->guc->state) & EXEC_QUEUE_STATE_SUSPENDED;
}
static void set_exec_queue_suspended(struct xe_exec_queue *q)
{
- atomic_or(ENGINE_STATE_SUSPENDED, &q->guc->state);
+ atomic_or(EXEC_QUEUE_STATE_SUSPENDED, &q->guc->state);
}
static void clear_exec_queue_suspended(struct xe_exec_queue *q)
{
- atomic_and(~ENGINE_STATE_SUSPENDED, &q->guc->state);
+ atomic_and(~EXEC_QUEUE_STATE_SUSPENDED, &q->guc->state);
}
static bool exec_queue_reset(struct xe_exec_queue *q)
set_exec_queue_suspended(q);
suspend_fence_signal(q);
}
- atomic_and(EXEC_QUEUE_STATE_DESTROYED | ENGINE_STATE_SUSPENDED,
+ atomic_and(EXEC_QUEUE_STATE_DESTROYED | EXEC_QUEUE_STATE_SUSPENDED,
&q->guc->state);
q->guc->resume_time = 0;
trace_xe_exec_queue_stop(q);