--- /dev/null
+// { dg-do run { target c++11 } }
+
+#include <chrono>
+#include <mutex>
+#include <initializer_list>
+#include <testsuite_hooks.h>
+
+namespace chrono = std::chrono;
+
+// thread.timedmutex.requirements.general:
+// If abs_time has already passed, the function attempts to obtain
+// ownership without blocking (as if by calling try_lock()).
+
+template <typename Clock>
+void
+test_absolute(chrono::nanoseconds offset)
+{
+ std::timed_mutex mtx;
+ chrono::time_point<Clock> tp(offset);
+ VERIFY(mtx.try_lock_until(tp));
+ VERIFY(!mtx.try_lock_until(tp));
+}
+
+// The type of clock used for the actual wait depends on whether
+// _GLIBCXX_USE_PTHREAD_MUTEX_CLOCKLOCK is defined. We might as well just test
+// both steady_clock and system_clock.
+template <typename Clock>
+void
+test_relative(chrono::nanoseconds offset)
+{
+ std::timed_mutex mtx;
+ const auto d = -Clock::now().time_since_epoch() + offset;
+ VERIFY(mtx.try_lock_for(d));
+ VERIFY(!mtx.try_lock_for(d));
+}
+
+int main()
+{
+ // Try once with an offset that ought to result in tv_sec == 0, tv_nsec < 0
+ // and one with an offset that ought to result in tv_sec < 0, tv_nsec == 0
+ // for the absolute calls at least. It's not really possible to arrange for
+ // the relative calls to have tv_nsec == 0 due to time advancing.
+ for (const chrono::nanoseconds offset : {
+ // tv_sec == 0, tv_nsec == 0
+ chrono::nanoseconds{0},
+ // tv_sec == 0, tv_nsec < 0
+ chrono::duration_cast<chrono::nanoseconds>(chrono::milliseconds{-10}),
+ // tv_sec < 0
+ chrono::duration_cast<chrono::nanoseconds>(chrono::seconds{-10})
+ }) {
+ test_absolute<chrono::system_clock>(offset);
+ test_relative<chrono::system_clock>(offset);
+
+ test_absolute<chrono::steady_clock>(offset);
+ test_relative<chrono::steady_clock>(offset);
+ }
+}