#include "util.h"
/* The following code section is part of an EXPERIMENTAL native */
-/* Windows NT/2000 Squid port - Compiles only on MS Visual C++ */
-#if defined(_SQUID_MSWIN_)
+/* Windows NT/2000 Squid port - Compiles only on MS Visual C++ or MinGW */
+#if _SQUID_MSWIN_ || _SQUID_MINGW_
#undef strerror
#define sys_nerr _sys_nerr
if ENABLE_WIN32SPECIFIC
LIBSSPWIN32=libsspwin32.la
-WIN32SRC = win32lib.c
else
LIBSSPWIN32=
-WIN32SRC=
EXTRA_LTLIBRARIES = \
libsspwin32.la
endif
EXTRA_libmiscutil_la_SOURCES = \
dirent.c \
encrypt.c \
- getopt.c \
- win32lib.c
+ getopt.c
libmiscencoding_la_SOURCES = \
base64.c \
Splay.cc \
stub_memaccount.c \
util.c \
- xusleep.c \
- $(WIN32SRC)
+ xusleep.c
# $(top_srcdir)/include/version.h should be a dependency
libsspwin32_la_SOURCES = \