Before
0c3db67cc81 (hash-object --literally: fix buffer overrun with
extra-long object type, 2015-05-04) the hash-object code being changed
here called write_sha1_file() to both hash and write a loose
object. Before that we'd use hash_sha1_file() to if "-w" wasn't
provided, and otherwise call write_sha1_file().
Now we'll always call the same function for both writing. Let's rename
it from hash_*_literally() to write_*_literally(). Even though the
write_*() might not actually write if HASH_WRITE_OBJECT isn't in
"flags", having it be more similar to write_object_file_flags() than
hash_object_file(), but carrying a name that would suggest that it's a
variant of the latter is confusing.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
if (strbuf_read(&buf, fd, 4096) < 0)
ret = -1;
else
- ret = hash_object_file_literally(buf.buf, buf.len, type, oid,
+ ret = write_object_file_literally(buf.buf, buf.len, type, oid,
flags);
strbuf_release(&buf);
return ret;
return write_loose_object(oid, hdr, hdrlen, buf, len, 0, flags);
}
-int hash_object_file_literally(const void *buf, unsigned long len,
- const char *type, struct object_id *oid,
- unsigned flags)
+int write_object_file_literally(const void *buf, unsigned long len,
+ const char *type, struct object_id *oid,
+ unsigned flags)
{
char *header;
int hdrlen, status = 0;
return write_object_file_flags(buf, len, type, oid, 0);
}
-int hash_object_file_literally(const void *buf, unsigned long len,
- const char *type, struct object_id *oid,
- unsigned flags);
+int write_object_file_literally(const void *buf, unsigned long len,
+ const char *type, struct object_id *oid,
+ unsigned flags);
/*
* Add an object file to the in-memory object store, without writing it