]> git.ipfire.org Git - thirdparty/qemu.git/commitdiff
paaudio: fix playback glitches
authorKővágó, Zoltán <dirty.ice.hu@gmail.com>
Sun, 18 Aug 2019 23:06:56 +0000 (01:06 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Wed, 21 Aug 2019 07:13:37 +0000 (09:13 +0200)
Pulseaudio normally assumes that when the server wants it, the client
can generate the audio samples and send it right away.  Unfortunately
this is not the case with QEMU -- it's up to the emulated system when
does it generate the samples.  Buffering the samples and sending them
from a background thread is just a workaround, that doesn't work too
well.  Instead enable pa's compatibility support and let pa worry about
the details.

Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: aa4e3613122ccbaa62b1feb4e427260731f7477c.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio/paaudio.c

index f3864e1d503849e1097c7ff56be09dd8953a731f..c8ae1a6eca01c42d0eda0f949c324c49e02aedc9 100644 (file)
@@ -512,10 +512,8 @@ static pa_stream *qpa_simple_new (
 
     flags =
         PA_STREAM_INTERPOLATE_TIMING
-#ifdef PA_STREAM_ADJUST_LATENCY
-        | PA_STREAM_ADJUST_LATENCY
-#endif
-        | PA_STREAM_AUTO_TIMING_UPDATE;
+        | PA_STREAM_AUTO_TIMING_UPDATE
+        | PA_STREAM_EARLY_REQUESTS;
 
     if (dev) {
         /* don't move the stream if the user specified a sink/source */