Refactor our use of `sleep_millisec()` by open-coding it with poll(3p),
which is the current implementation of this function. Ideally, we'd use
a more direct way to sleep, but there is no equivalent to sleep(3p) that
would accept milliseconds as input.
Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
fd = -1;
delay = delay + (delay * reftable_rand()) / UINT32_MAX + 1;
- sleep_millisec(delay);
+ poll(NULL, 0, delay);
}
out: