sb->csThumb = thumbColorset;
co->ops = &sbOps;
+ co->isMapped = 0;
co->left = left;
co->top = top;
co->height = height;
struct scrollbar * sb = co->data;
int i;
+ if (!co->isMapped) return;
+
SLsmg_set_color(sb->cs);
SLsmg_set_char_set(1);
struct scrollbar * sb = co->data;
char ch = isOn ? '#' : '\x61';
+ if (!co->isMapped) return;
+
newtGotorc(sb->curr + co->top, co->left);
SLsmg_set_char_set(1);