* the x/y offsets.
*/
u32 intel_plane_adjust_aligned_offset(int *x, int *y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane,
u32 old_offset, u32 new_offset)
{
- return intel_adjust_aligned_offset(x, y, state->hw.fb, color_plane,
- state->hw.rotation,
- state->view.color_plane[color_plane].mapping_stride,
+ return intel_adjust_aligned_offset(x, y, plane_state->hw.fb, color_plane,
+ plane_state->hw.rotation,
+ plane_state->view.color_plane[color_plane].mapping_stride,
old_offset, new_offset);
}
}
u32 intel_plane_compute_aligned_offset(int *x, int *y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane)
{
- struct intel_display *display = to_intel_display(state);
- struct intel_plane *plane = to_intel_plane(state->uapi.plane);
- const struct drm_framebuffer *fb = state->hw.fb;
- unsigned int rotation = state->hw.rotation;
- unsigned int pitch = state->view.color_plane[color_plane].mapping_stride;
+ struct intel_display *display = to_intel_display(plane_state);
+ struct intel_plane *plane = to_intel_plane(plane_state->uapi.plane);
+ const struct drm_framebuffer *fb = plane_state->hw.fb;
+ unsigned int rotation = plane_state->hw.rotation;
+ unsigned int pitch = plane_state->view.color_plane[color_plane].mapping_stride;
unsigned int alignment = plane->min_alignment(plane, fb, color_plane);
return intel_compute_aligned_offset(display, x, y, fb, color_plane,
* with gen2/3, and 90/270 degree rotations isn't supported on any of them.
*/
u32 intel_fb_xy_to_linear(int x, int y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane)
{
- const struct drm_framebuffer *fb = state->hw.fb;
+ const struct drm_framebuffer *fb = plane_state->hw.fb;
unsigned int cpp = fb->format->cpp[color_plane];
- unsigned int pitch = state->view.color_plane[color_plane].mapping_stride;
+ unsigned int pitch = plane_state->view.color_plane[color_plane].mapping_stride;
return y * pitch + x * cpp;
}
* specify the start of scanout from the beginning of the gtt mapping.
*/
void intel_add_fb_offsets(int *x, int *y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane)
{
- *x += state->view.color_plane[color_plane].x;
- *y += state->view.color_plane[color_plane].y;
+ *x += plane_state->view.color_plane[color_plane].x;
+ *y += plane_state->view.color_plane[color_plane].y;
}
static
int color_plane);
u32 intel_plane_adjust_aligned_offset(int *x, int *y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane,
u32 old_offset, u32 new_offset);
u32 intel_plane_compute_aligned_offset(int *x, int *y,
- const struct intel_plane_state *state,
+ const struct intel_plane_state *plane_state,
int color_plane);
bool intel_fb_needs_pot_stride_remap(const struct intel_framebuffer *fb);
int intel_plane_compute_gtt(struct intel_plane_state *plane_state);
unsigned int intel_fb_xy_to_linear(int x, int y,
- const struct intel_plane_state *state,
- int plane);
+ const struct intel_plane_state *plane_state,
+ int color_plane);
void intel_add_fb_offsets(int *x, int *y,
- const struct intel_plane_state *state, int plane);
+ const struct intel_plane_state *plane_state,
+ int color_plane);
int intel_framebuffer_init(struct intel_framebuffer *ifb,
struct drm_gem_object *obj,