DelayPools::registerForUpdates (this);
}
-static SplayNode<DelayTaggedBucket::Pointer>::SPLAYFREE DelayTaggedFree;
+static Splay<DelayTaggedBucket::Pointer>::SPLAYFREE DelayTaggedFree;
DelayTagged::~DelayTagged()
{
buckets.head->destroy (DelayTaggedFree);
}
-static SplayNode<DelayTaggedBucket::Pointer>::SPLAYCMP DelayTaggedCmp;
+static Splay<DelayTaggedBucket::Pointer>::SPLAYCMP DelayTaggedCmp;
int
DelayTaggedCmp(DelayTaggedBucket::Pointer const &left, DelayTaggedBucket::Pointer const &right)
static void aclParseEuiList(Splay<Eui::Eui64 *> **curlist);
static int aclMatchEui(Splay<Eui::Eui64 *> **dataptr, Ip::Address &c);
-static SplayNode<Eui::Eui64 *>::SPLAYCMP aclEui64Compare;
+static Splay<Eui::Eui64 *>::SPLAYCMP aclEui64Compare;
ACL *
ACLEui64::clone() const