Make debug statements condiitonal only on slirp_debug flags, instead
of the pre-processor DEBUG blocks, as it may introduce breakage
easily, since the debug code isn't always compiled.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
* terms and conditions of the copyright.
*/
-//#define DEBUG 1
-
-#ifdef DEBUG
+#ifndef DEBUG_H_
+#define DEBUG_H_
#define DBG_CALL 0x1
#define DBG_MISC 0x2
} \
} while (0)
-#else
-
-#define DEBUG_CALL(fmt, ...)
-#define DEBUG_ARG(fmt, ...)
-#define DEBUG_ARGS(fmt, ...)
-#define DEBUG_MISC(fmt, ...)
-#define DEBUG_ERROR(fmt, ...)
-
-#endif
+#endif /* DEBUG_H_ */
#include "qemu/main-loop.h"
#ifdef DEBUG
-int slirp_debug = DBG_CALL|DBG_MISC|DBG_ERROR;
+#define SLIRP_DEBUG (DBG_CALL | DBG_MISC | DBG_ERROR)
+#else
+#define SLIRP_DEBUG 0
#endif
+int slirp_debug = SLIRP_DEBUG;
+
inline void
insque(void *a, void *b)
{