The 'read_audio' & 'write_audio' methods have a 4k byte array used
for copying data between the audio backend and device. Skip the
automatic zero-init of these arrays to eliminate the performance
overhead in the I/O hot path.
The 'tmpbuf' array will be fully initialized when reading data from
the audio backend and/or device memory.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id:
20250610123709.835102-8-berrange@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
static int write_audio(AC97LinkState *s, AC97BusMasterRegs *r,
int max, int *stop)
{
- uint8_t tmpbuf[4096];
+ QEMU_UNINITIALIZED uint8_t tmpbuf[4096];
uint32_t addr = r->bd.addr;
uint32_t temp = r->picb << 1;
uint32_t written = 0;
static int read_audio(AC97LinkState *s, AC97BusMasterRegs *r,
int max, int *stop)
{
- uint8_t tmpbuf[4096];
+ QEMU_UNINITIALIZED uint8_t tmpbuf[4096];
uint32_t addr = r->bd.addr;
uint32_t temp = r->picb << 1;
uint32_t nread = 0;