#include <linux/workqueue.h>
#include "xe_gpu_scheduler_types.h"
+#include "xe_hw_fence_types.h"
struct dma_fence;
struct xe_exec_queue;
struct rcu_head rcu;
/** @sched: GPU scheduler for this xe_exec_queue */
struct xe_gpu_scheduler sched;
+ /**
+ * @name: Scheduler timeline name, kept with @sched until RCU free.
+ */
+ char name[MAX_FENCE_NAME_LEN];
/** @entity: Scheduler entity for this xe_exec_queue */
struct xe_sched_entity entity;
/**
xe_exec_queue_assign_name(q, q->guc->id);
+ strscpy(ge->name, q->name, sizeof(ge->name));
+
/*
* Use primary queue's submit_wq for all secondary queues of a
* multi queue group. This serialization avoids any locking around
err = xe_sched_init(&ge->sched, &drm_sched_ops, &xe_sched_ops,
submit_wq, xe_lrc_ring_size() / MAX_JOB_SIZE_BYTES, 64,
timeout, guc_to_gt(guc)->ordered_wq, NULL,
- q->name, gt_to_xe(q->gt)->drm.dev);
+ ge->name, gt_to_xe(q->gt)->drm.dev);
if (err)
goto err_release_id;