#define ASSERT_EQ(_val1, _val2) ASSERT_TRUE((_val1) == (_val2))
#define ASSERT_NE(_val1, _val2) ASSERT_TRUE((_val1) != (_val2))
+#define IS_SET(_val, _flags) ((_val & _flags) == _flags)
+
static struct task_struct __current;
struct task_struct *get_current(void)
return true;
}
-static bool test_merge_new(void)
+static bool __test_merge_new(bool is_sticky, bool a_is_sticky, bool b_is_sticky, bool c_is_sticky)
{
vm_flags_t vm_flags = VM_READ | VM_WRITE | VM_MAYREAD | VM_MAYWRITE;
struct mm_struct mm = {};
struct vm_area_struct *vma, *vma_a, *vma_b, *vma_c, *vma_d;
bool merged;
+ if (is_sticky)
+ vm_flags |= VM_STICKY;
+
/*
* 0123456789abc
* AA B CC
*/
vma_a = alloc_and_link_vma(&mm, 0, 0x2000, 0, vm_flags);
ASSERT_NE(vma_a, NULL);
+ if (a_is_sticky)
+ vm_flags_set(vma_a, VM_STICKY);
/* We give each VMA a single avc so we can test anon_vma duplication. */
INIT_LIST_HEAD(&vma_a->anon_vma_chain);
list_add(&dummy_anon_vma_chain_a.same_vma, &vma_a->anon_vma_chain);
vma_b = alloc_and_link_vma(&mm, 0x3000, 0x4000, 3, vm_flags);
ASSERT_NE(vma_b, NULL);
+ if (b_is_sticky)
+ vm_flags_set(vma_b, VM_STICKY);
INIT_LIST_HEAD(&vma_b->anon_vma_chain);
list_add(&dummy_anon_vma_chain_b.same_vma, &vma_b->anon_vma_chain);
vma_c = alloc_and_link_vma(&mm, 0xb000, 0xc000, 0xb, vm_flags);
ASSERT_NE(vma_c, NULL);
+ if (c_is_sticky)
+ vm_flags_set(vma_c, VM_STICKY);
INIT_LIST_HEAD(&vma_c->anon_vma_chain);
list_add(&dummy_anon_vma_chain_c.same_vma, &vma_c->anon_vma_chain);
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 3);
+ if (is_sticky || a_is_sticky || b_is_sticky)
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Merge to PREVIOUS VMA.
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 3);
+ if (is_sticky || a_is_sticky)
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Merge to NEXT VMA.
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 3);
+ if (is_sticky) /* D uses is_sticky. */
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Merge BOTH sides.
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 2);
+ if (is_sticky || a_is_sticky)
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Merge to NEXT VMA.
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 2);
+ if (is_sticky || c_is_sticky)
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Merge BOTH sides.
ASSERT_EQ(vma->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 1);
+ if (is_sticky || a_is_sticky || c_is_sticky)
+ ASSERT_TRUE(IS_SET(vma->vm_flags, VM_STICKY));
/*
* Final state.
return true;
}
+static bool test_merge_new(void)
+{
+ int i, j, k, l;
+
+ /* Generate every possible permutation of sticky flags. */
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < 2; j++)
+ for (k = 0; k < 2; k++)
+ for (l = 0; l < 2; l++)
+ ASSERT_TRUE(__test_merge_new(i, j, k, l));
+
+ return true;
+}
+
static bool test_vma_merge_special_flags(void)
{
vm_flags_t vm_flags = VM_READ | VM_WRITE | VM_MAYREAD | VM_MAYWRITE;
return true;
}
-static bool test_merge_existing(void)
+static bool __test_merge_existing(bool prev_is_sticky, bool middle_is_sticky, bool next_is_sticky)
{
vm_flags_t vm_flags = VM_READ | VM_WRITE | VM_MAYREAD | VM_MAYWRITE;
+ vm_flags_t prev_flags = vm_flags;
+ vm_flags_t next_flags = vm_flags;
struct mm_struct mm = {};
VMA_ITERATOR(vmi, &mm, 0);
struct vm_area_struct *vma, *vma_prev, *vma_next;
};
struct anon_vma_chain avc = {};
+ if (prev_is_sticky)
+ prev_flags |= VM_STICKY;
+ if (middle_is_sticky)
+ vm_flags |= VM_STICKY;
+ if (next_is_sticky)
+ next_flags |= VM_STICKY;
+
/*
* Merge right case - partial span.
*
*/
vma = alloc_and_link_vma(&mm, 0x2000, 0x6000, 2, vm_flags);
vma->vm_ops = &vm_ops; /* This should have no impact. */
- vma_next = alloc_and_link_vma(&mm, 0x6000, 0x9000, 6, vm_flags);
+ vma_next = alloc_and_link_vma(&mm, 0x6000, 0x9000, 6, next_flags);
vma_next->vm_ops = &vm_ops; /* This should have no impact. */
vmg_set_range_anon_vma(&vmg, 0x3000, 0x6000, 3, vm_flags, &dummy_anon_vma);
vmg.middle = vma;
ASSERT_TRUE(vma_write_started(vma));
ASSERT_TRUE(vma_write_started(vma_next));
ASSERT_EQ(mm.map_count, 2);
+ if (middle_is_sticky || next_is_sticky)
+ ASSERT_TRUE(IS_SET(vma_next->vm_flags, VM_STICKY));
/* Clear down and reset. */
ASSERT_EQ(cleanup_mm(&mm, &vmi), 2);
* NNNNNNN
*/
vma = alloc_and_link_vma(&mm, 0x2000, 0x6000, 2, vm_flags);
- vma_next = alloc_and_link_vma(&mm, 0x6000, 0x9000, 6, vm_flags);
+ vma_next = alloc_and_link_vma(&mm, 0x6000, 0x9000, 6, next_flags);
vma_next->vm_ops = &vm_ops; /* This should have no impact. */
vmg_set_range_anon_vma(&vmg, 0x2000, 0x6000, 2, vm_flags, &dummy_anon_vma);
vmg.middle = vma;
ASSERT_EQ(vma_next->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma_next));
ASSERT_EQ(mm.map_count, 1);
+ if (middle_is_sticky || next_is_sticky)
+ ASSERT_TRUE(IS_SET(vma_next->vm_flags, VM_STICKY));
/* Clear down and reset. We should have deleted vma. */
ASSERT_EQ(cleanup_mm(&mm, &vmi), 1);
* 0123456789
* PPPPPPV
*/
- vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, vm_flags);
+ vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, prev_flags);
vma_prev->vm_ops = &vm_ops; /* This should have no impact. */
vma = alloc_and_link_vma(&mm, 0x3000, 0x7000, 3, vm_flags);
vma->vm_ops = &vm_ops; /* This should have no impact. */
ASSERT_TRUE(vma_write_started(vma_prev));
ASSERT_TRUE(vma_write_started(vma));
ASSERT_EQ(mm.map_count, 2);
+ if (prev_is_sticky || middle_is_sticky)
+ ASSERT_TRUE(IS_SET(vma_prev->vm_flags, VM_STICKY));
/* Clear down and reset. */
ASSERT_EQ(cleanup_mm(&mm, &vmi), 2);
* 0123456789
* PPPPPPP
*/
- vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, vm_flags);
+ vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, prev_flags);
vma_prev->vm_ops = &vm_ops; /* This should have no impact. */
vma = alloc_and_link_vma(&mm, 0x3000, 0x7000, 3, vm_flags);
vmg_set_range_anon_vma(&vmg, 0x3000, 0x7000, 3, vm_flags, &dummy_anon_vma);
ASSERT_EQ(vma_prev->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma_prev));
ASSERT_EQ(mm.map_count, 1);
+ if (prev_is_sticky || middle_is_sticky)
+ ASSERT_TRUE(IS_SET(vma_prev->vm_flags, VM_STICKY));
/* Clear down and reset. We should have deleted vma. */
ASSERT_EQ(cleanup_mm(&mm, &vmi), 1);
* 0123456789
* PPPPPPPPPP
*/
- vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, vm_flags);
+ vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, prev_flags);
vma_prev->vm_ops = &vm_ops; /* This should have no impact. */
vma = alloc_and_link_vma(&mm, 0x3000, 0x7000, 3, vm_flags);
- vma_next = alloc_and_link_vma(&mm, 0x7000, 0x9000, 7, vm_flags);
+ vma_next = alloc_and_link_vma(&mm, 0x7000, 0x9000, 7, next_flags);
vmg_set_range_anon_vma(&vmg, 0x3000, 0x7000, 3, vm_flags, &dummy_anon_vma);
vmg.prev = vma_prev;
vmg.middle = vma;
ASSERT_EQ(vma_prev->anon_vma, &dummy_anon_vma);
ASSERT_TRUE(vma_write_started(vma_prev));
ASSERT_EQ(mm.map_count, 1);
+ if (prev_is_sticky || middle_is_sticky || next_is_sticky)
+ ASSERT_TRUE(IS_SET(vma_prev->vm_flags, VM_STICKY));
/* Clear down and reset. We should have deleted prev and next. */
ASSERT_EQ(cleanup_mm(&mm, &vmi), 1);
* PPPVVVVVNNN
*/
- vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, vm_flags);
+ vma_prev = alloc_and_link_vma(&mm, 0, 0x3000, 0, prev_flags);
vma = alloc_and_link_vma(&mm, 0x3000, 0x8000, 3, vm_flags);
- vma_next = alloc_and_link_vma(&mm, 0x8000, 0xa000, 8, vm_flags);
+ vma_next = alloc_and_link_vma(&mm, 0x8000, 0xa000, 8, next_flags);
vmg_set_range(&vmg, 0x4000, 0x5000, 4, vm_flags);
vmg.prev = vma;
return true;
}
+static bool test_merge_existing(void)
+{
+ int i, j, k;
+
+ /* Generate every possible permutation of sticky flags. */
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < 2; j++)
+ for (k = 0; k < 2; k++)
+ ASSERT_TRUE(__test_merge_existing(i, j, k));
+
+ return true;
+}
+
static bool test_anon_vma_non_mergeable(void)
{
vm_flags_t vm_flags = VM_READ | VM_WRITE | VM_MAYREAD | VM_MAYWRITE;