Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid
some open-coded arithmetic in allocator arguments.
Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Reviewed-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>