for_each_active_class(class) {
if (class->pick_next_task) {
p = class->pick_next_task(rq, prev);
- if (p) {
- const struct sched_class *prev_class = prev->sched_class;
-
- if (class != prev_class && prev_class->switch_class)
- prev_class->switch_class(rq, p);
+ if (p)
return p;
- }
} else {
p = class->pick_task(rq);
if (p) {
- const struct sched_class *prev_class = prev->sched_class;
-
put_prev_set_next_task(rq, prev, p);
-
- if (class != prev_class && prev_class->switch_class)
- prev_class->switch_class(rq, p);
return p;
}
}
void (*put_prev_task)(struct rq *rq, struct task_struct *p, struct task_struct *next);
void (*set_next_task)(struct rq *rq, struct task_struct *p, bool first);
- void (*switch_class)(struct rq *rq, struct task_struct *next);
-
#ifdef CONFIG_SMP
int (*select_task_rq)(struct task_struct *p, int task_cpu, int flags);