* bindings. libtrie itself is written in C++.
*/
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
-
#if HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
* For C bindings see Trie.h
*/
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
-
/* C bindings */
#ifndef __cplusplus
* For C bindings see Trei.h
*/
-#if HAVE_CONFIG_H
-#include "config.h"
-#endif
-
/* C bindings */
#ifndef __cplusplus
#ifndef _SQUID_COMM_IOCALLBACK_H
#define _SQUID_COMM_IOCALLBACK_H
-#include "config.h"
#include "base/AsyncCall.h"
#include "comm_err_t.h"
#ifndef _SQUID_COMM_COMM_ERR_T_H
#define _SQUID_COMM_COMM_ERR_T_H
-#include "config.h"
-
typedef enum {
COMM_OK = 0,
COMM_ERROR = -1,