Windows sockets API is mapped via #define macros. connect() macro and
this ConnOpener method collide. Rename the method doConnect().
}
if (createFd())
- connect();
+ doConnect();
}
/// called at the end of Comm::ConnOpener::DelayedConnectRetry event
calls_.sleep_ = false;
if (createFd())
- connect();
+ doConnect();
}
/// Create a socket for the future connection or return false.
/// Make an FD connection attempt.
void
-Comm::ConnOpener::connect()
+Comm::ConnOpener::doConnect()
{
Must(conn_ != NULL);
Must(temporaryFd_ >= 0);
void sendAnswer(Comm::Flag errFlag, int xerrno, const char *why);
static void InProgressConnectRetry(int fd, void *data);
static void DelayedConnectRetry(void *data);
- void connect();
+ void doConnect();
void connected();
void lookupLocalAddress();