Rename console_replay_all() to console_try_replay_all() to make
clear that the implementation is best effort. Also, the function
should not be called in NMI context as it takes locks, so update
the comment in code.
Fixes: 693f75b91a91 ("printk: Add function to replay kernel log on consoles")
Fixes: 1b743485e27f ("tty/sysrq: Replay kernel log messages on consoles via sysrq")
Suggested-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Shimoyashiki Taichi <taichi.shimoyashiki@sony.com>
Signed-off-by: Sreenath Vijayan <sreenath.vijayan@sony.com>
Link: https://lore.kernel.org/r/Zlguq/wU21Z8MqI4@sreenath.vijayan@sony.com
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
static void sysrq_handle_replay_logs(u8 key)
{
- console_replay_all();
+ console_try_replay_all();
}
static struct sysrq_key_op sysrq_replay_logs_op = {
.handler = sysrq_handle_replay_logs,
extern asmlinkage void dump_stack_lvl(const char *log_lvl) __cold;
extern asmlinkage void dump_stack(void) __cold;
void printk_trigger_flush(void);
-void console_replay_all(void);
+void console_try_replay_all(void);
#else
static inline __printf(1, 0)
int vprintk(const char *s, va_list args)
static inline void printk_trigger_flush(void)
{
}
-static inline void console_replay_all(void)
+static inline void console_try_replay_all(void)
{
}
#endif
EXPORT_SYMBOL_GPL(kmsg_dump_rewind);
/**
- * console_replay_all - replay kernel log on consoles
+ * console_try_replay_all - try to replay kernel log on consoles
*
* Try to obtain lock on console subsystem and replay all
* available records in printk buffer on the consoles.
* Does nothing if lock is not obtained.
*
- * Context: Any context.
+ * Context: Any, except for NMI.
*/
-void console_replay_all(void)
+void console_try_replay_all(void)
{
if (console_trylock()) {
__console_rewind_all();