This moves is_floating_point over to using FLOAT_TYPE_P instead
of manually checking. Note before it would return true for all
COMPLEX_TYPE but complex types' inner type could be integral.
Also fixes up the comment to be in more of the GNU style.
Bootstrapped and tested on x86_64-linux-gnu.
gcc/rust/ChangeLog:
* rust-gcc.cc (is_floating_point): Use FLOAT_TYPE_P
instead of manually checking the type.
Signed-off-by: Andrew Pinski <quic_apinski@quicinc.com>
}
}
-/* Helper function for deciding if a tree is a floating point node. */
+/* Returns true if the type of EXP is a floating point type.
+ False otherwise. */
bool
-is_floating_point (tree t)
+is_floating_point (tree exp)
{
- auto tree_type = TREE_CODE (TREE_TYPE (t));
- return tree_type == REAL_TYPE || tree_type == COMPLEX_TYPE;
+ return FLOAT_TYPE_P (TREE_TYPE (exp));
}
// Return an expression for the negation operation OP EXPR.