# $1 - input .c file
# $2 - output .o file
# $3 - CFLAGS
+# $4 - binary name
define CLANG_BPF_BUILD_RULE
- $(call msg,CLNG-BPF,$(TRUNNER_BINARY),$2)
+ $(call msg,CLNG-BPF,$4,$2)
$(Q)$(CLANG) $3 -O2 --target=bpf -c $1 -mcpu=v3 -o $2
endef
# Similar to CLANG_BPF_BUILD_RULE, but with disabled alu32
define CLANG_NOALU32_BPF_BUILD_RULE
- $(call msg,CLNG-BPF,$(TRUNNER_BINARY),$2)
+ $(call msg,CLNG-BPF,$4,$2)
$(Q)$(CLANG) $3 -O2 --target=bpf -c $1 -mcpu=v2 -o $2
endef
# Similar to CLANG_BPF_BUILD_RULE, but with cpu-v4
define CLANG_CPUV4_BPF_BUILD_RULE
- $(call msg,CLNG-BPF,$(TRUNNER_BINARY),$2)
+ $(call msg,CLNG-BPF,$4,$2)
$(Q)$(CLANG) $3 -O2 --target=bpf -c $1 -mcpu=v4 -o $2
endef
# Build BPF object using GCC
define GCC_BPF_BUILD_RULE
- $(call msg,GCC-BPF,$(TRUNNER_BINARY),$2)
+ $(call msg,GCC-BPF,$4,$2)
$(Q)$(BPF_GCC) $3 -DBPF_NO_PRESERVE_ACCESS_INDEX -Wno-attributes -O2 -c $1 -o $2
endef
$$(call $(TRUNNER_BPF_BUILD_RULE),$$<,$$@, \
$(TRUNNER_BPF_CFLAGS) \
$$($$<-CFLAGS) \
- $$($$<-$2-CFLAGS))
+ $$($$<-$2-CFLAGS),$(TRUNNER_BINARY))
$(TRUNNER_BPF_SKELS): %.skel.h: %.bpf.o $(BPFTOOL) | $(TRUNNER_OUTPUT)
$$(call msg,GEN-SKEL,$(TRUNNER_BINARY),$$@)