We're going to want to support multiple graphics devices, as
specified by udev.
This first commit, merely adds the libudev dependency to the
build goo.
AC_SUBST(IMAGE_CFLAGS)
AC_SUBST(IMAGE_LIBS)
+PKG_CHECK_MODULES(UDEV, [libudev]);
+AC_SUBST(UDEV_CFLAGS)
+AC_SUBST(UDEV_LIBS)
+
PLYMOUTH_CFLAGS=""
PLYMOUTH_LIBS="-lm -lrt -ldl"
plymouthdbin_PROGRAMS = plymouthd
plymouthd_CFLAGS = $(PLYMOUTH_CFLAGS) \
+ $(UDEV_CFLAGS) \
-DPLYMOUTH_PLUGIN_PATH=\"$(PLYMOUTH_PLUGIN_PATH)\" \
-DPLYMOUTH_THEME_PATH=\"$(PLYMOUTH_THEME_PATH)/\" \
-DPLYMOUTH_POLICY_DIR=\"$(PLYMOUTH_POLICY_DIR)/\" \
-DPLYMOUTH_RUNTIME_DIR=\"$(PLYMOUTH_RUNTIME_DIR)\" \
-DPLYMOUTH_CONF_DIR=\"$(PLYMOUTH_CONF_DIR)/\"
-plymouthd_LDADD = $(PLYMOUTH_LIBS) libply/libply.la libply-splash-core/libply-splash-core.la
+plymouthd_LDADD = $(PLYMOUTH_LIBS) $(UDEV_LIBS) libply/libply.la libply-splash-core/libply-splash-core.la
plymouthd_SOURCES = \
ply-boot-protocol.h \
ply-boot-server.h \