/* Assume the next prioritized class is idle_sched_class */
if (!p) {
p = pick_task_idle(rq);
- put_prev_task(rq, prev);
- set_next_task_first(rq, p);
+ put_prev_set_next_task(rq, prev, p);
}
/*
} else {
p = class->pick_task(rq);
if (p) {
- put_prev_task(rq, prev);
- set_next_task_first(rq, p);
+ put_prev_set_next_task(rq, prev, p);
return p;
}
}
WRITE_ONCE(rq->core_sched_seq, rq->core->core_pick_seq);
next = rq->core_pick;
- if (next != prev) {
- put_prev_task(rq, prev);
- set_next_task_first(rq, next);
- }
-
rq->core_pick = NULL;
- goto out;
+ goto out_set_next;
}
prev_balance(rq, prev, rf);
}
out_set_next:
- put_prev_task(rq, prev);
- set_next_task_first(rq, next);
-out:
+ put_prev_set_next_task(rq, prev, next);
if (rq->core->core_forceidle_count && next == rq->idle)
queue_core_balance(rq);
simple:
#endif
- put_prev_task(rq, prev);
- set_next_task_fair(rq, p, true);
+ put_prev_set_next_task(rq, prev, p);
return p;
idle:
next->sched_class->set_next_task(rq, next, false);
}
-static inline void set_next_task_first(struct rq *rq, struct task_struct *next)
+static inline void put_prev_set_next_task(struct rq *rq,
+ struct task_struct *prev,
+ struct task_struct *next)
{
+ WARN_ON_ONCE(rq->curr != prev);
+
+ if (next == prev)
+ return;
+
+ prev->sched_class->put_prev_task(rq, prev);
next->sched_class->set_next_task(rq, next, true);
}