/// # Safety
///
/// Callers must ensure that there are no more concurrent users of the revocable object.
- unsafe fn revoke_internal<const SYNC: bool>(&self) {
- if self.is_available.swap(false, Ordering::Relaxed) {
+ unsafe fn revoke_internal<const SYNC: bool>(&self) -> bool {
+ let revoke = self.is_available.swap(false, Ordering::Relaxed);
+
+ if revoke {
if SYNC {
// SAFETY: Just an FFI call, there are no further requirements.
unsafe { bindings::synchronize_rcu() };
// `compare_exchange` above that takes `is_available` from `true` to `false`.
unsafe { drop_in_place(self.data.get()) };
}
+
+ revoke
}
/// Revokes access to and drops the wrapped object.
/// Access to the object is revoked immediately to new callers of [`Revocable::try_access`],
/// expecting that there are no concurrent users of the object.
///
+ /// Returns `true` if `&self` has been revoked with this call, `false` if it was revoked
+ /// already.
+ ///
/// # Safety
///
/// Callers must ensure that there are no more concurrent users of the revocable object.
- pub unsafe fn revoke_nosync(&self) {
+ pub unsafe fn revoke_nosync(&self) -> bool {
// SAFETY: By the safety requirement of this function, the caller ensures that nobody is
// accessing the data anymore and hence we don't have to wait for the grace period to
// finish.
/// If there are concurrent users of the object (i.e., ones that called
/// [`Revocable::try_access`] beforehand and still haven't dropped the returned guard), this
/// function waits for the concurrent access to complete before dropping the wrapped object.
- pub fn revoke(&self) {
+ ///
+ /// Returns `true` if `&self` has been revoked with this call, `false` if it was revoked
+ /// already.
+ pub fn revoke(&self) -> bool {
// SAFETY: By passing `true` we ask `revoke_internal` to wait for the grace period to
// finish.
unsafe { self.revoke_internal::<true>() }