Fix some related issues (done in a single patch to avoid introducing
intermediate bisect warnings):
1) The SMP version of mwait_play_dead() doesn't return, but its
!SMP counterpart does. Make its calling behavior consistent by
resolving the !SMP version to a BUG(). It should never be called
anyway, this just enforces that at runtime and enables its callers
to be marked as __noreturn.
2) While the SMP definition of mwait_play_dead() is annotated as
__noreturn, the declaration isn't. Nor is it listed in
tools/objtool/noreturns.h. Fix that.
3) Similar to #1, the SMP version of acpi_processor_ffh_play_dead()
doesn't return but its !SMP counterpart does. Make the !SMP
version a BUG(). It should never be called.
4) acpi_processor_ffh_play_dead() doesn't return, but is lacking any
__noreturn annotations. Fix that.
This fixes the following objtool warnings:
vmlinux.o: warning: objtool: acpi_processor_ffh_play_dead+0x67: mwait_play_dead() is missing a __noreturn annotation
vmlinux.o: warning: objtool: acpi_idle_play_dead+0x3c: acpi_processor_ffh_play_dead() is missing a __noreturn annotation
Fixes: a7dd183f0b38 ("x86/smp: Allow calling mwait_play_dead with an arbitrary hint")
Fixes: 541ddf31e300 ("ACPI/processor_idle: Add FFH state handling")
Reported-by: Paul E. McKenney <paulmck@kernel.org>
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Tested-by: Paul E. McKenney <paulmck@kernel.org>
Link: https://lore.kernel.org/r/e885c6fa9e96a61471b33e48c2162d28b15b14c5.1740962711.git.jpoimboe@kernel.org
int wbinvd_on_all_cpus(void);
void smp_kick_mwait_play_dead(void);
-void mwait_play_dead(unsigned int eax_hint);
+void __noreturn mwait_play_dead(unsigned int eax_hint);
void native_smp_send_reschedule(int cpu);
void native_send_call_func_ipi(const struct cpumask *mask);
return (struct cpumask *)cpumask_of(0);
}
-static inline void mwait_play_dead(unsigned int eax_hint) { }
+static inline void __noreturn mwait_play_dead(unsigned int eax_hint) { BUG(); }
#endif /* CONFIG_SMP */
#ifdef CONFIG_DEBUG_NMI_SELFTEST
}
EXPORT_SYMBOL_GPL(acpi_processor_ffh_cstate_probe);
-void acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx)
+void __noreturn acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx)
{
unsigned int cpu = smp_processor_id();
struct cstate_entry *percpu_entry;
struct acpi_processor_cx *cx,
struct acpi_power_register *reg);
void acpi_processor_ffh_cstate_enter(struct acpi_processor_cx *cstate);
-void acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx);
+void __noreturn acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx);
#else
static inline void acpi_processor_power_init_bm_check(struct
acpi_processor_flags
{
return;
}
-static inline void acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx)
+static inline void __noreturn acpi_processor_ffh_play_dead(struct acpi_processor_cx *cx)
{
- return;
+ BUG();
}
#endif
NORETURN(__ubsan_handle_builtin_unreachable)
NORETURN(__x64_sys_exit)
NORETURN(__x64_sys_exit_group)
+NORETURN(acpi_processor_ffh_play_dead)
NORETURN(arch_cpu_idle_dead)
NORETURN(bch2_trans_in_restart_error)
NORETURN(bch2_trans_restart_error)
NORETURN(machine_real_restart)
NORETURN(make_task_dead)
NORETURN(mpt_halt_firmware)
+NORETURN(mwait_play_dead)
NORETURN(nmi_panic_self_stop)
NORETURN(panic)
NORETURN(panic_smp_self_stop)