return srv;
}
+/* Remove a server from a tree. It must have previously been dequeued. This
+ * function is meant to be called when a server is going down or has its
+ * weight disabled.
+ */
+static inline void fwlc_remove_from_tree(struct server *s)
+{
+ s->lb_tree = NULL;
+}
+
+/* simply removes a server from a tree */
+static inline void fwlc_dequeue_srv(struct server *s)
+{
+ eb32_delete(&s->lb_node);
+}
+
+/* Queue a server in its associated tree, assuming the weight is >0.
+ * Servers are sorted by #conns/weight. To ensure maximum accuracy,
+ * we use #conns*SRV_EWGHT_MAX/eweight as the sorting key.
+ */
+static inline void fwlc_queue_srv(struct server *s)
+{
+ s->lb_node.key = s->cur_sess * SRV_EWGHT_MAX / s->eweight;
+ eb32_insert(s->lb_tree, &s->lb_node);
+}
+
+/* Re-position the server in the FWLC tree after it has been assigned one
+ * connection or after it has released one. Note that it is possible that
+ * the server has been moved out of the tree due to failed health-checks.
+ */
+static void fwlc_srv_reposition(struct server *s)
+{
+ if (!s->lb_tree)
+ return;
+ fwlc_dequeue_srv(s);
+ fwlc_queue_srv(s);
+}
+
+/* This function updates the server trees according to server <srv>'s new
+ * state. It should be called when server <srv>'s status changes to down.
+ * It is not important whether the server was already down or not. It is not
+ * important either that the new state is completely down (the caller may not
+ * know all the variables of a server's state).
+ */
+static void fwlc_set_server_status_down(struct server *srv)
+{
+ struct proxy *p = srv->proxy;
+
+ if (srv->state == srv->prev_state &&
+ srv->eweight == srv->prev_eweight)
+ return;
+
+ if (srv_is_usable(srv->state, srv->eweight))
+ goto out_update_state;
+
+ if (!srv_is_usable(srv->prev_state, srv->prev_eweight))
+ /* server was already down */
+ goto out_update_backend;
+
+ if (srv->state & SRV_BACKUP) {
+ p->lbprm.tot_wbck -= srv->prev_eweight;
+ p->srv_bck--;
+
+ if (srv == p->lbprm.fbck) {
+ /* we lost the first backup server in a single-backup
+ * configuration, we must search another one.
+ */
+ struct server *srv2 = p->lbprm.fbck;
+ do {
+ srv2 = srv2->next;
+ } while (srv2 &&
+ !((srv2->state & SRV_BACKUP) &&
+ srv_is_usable(srv2->state, srv2->eweight)));
+ p->lbprm.fbck = srv2;
+ }
+ } else {
+ p->lbprm.tot_wact -= srv->prev_eweight;
+ p->srv_act--;
+ }
+
+ fwlc_dequeue_srv(srv);
+ fwlc_remove_from_tree(srv);
+
+out_update_backend:
+ /* check/update tot_used, tot_weight */
+ update_backend_weight(p);
+ out_update_state:
+ srv->prev_state = srv->state;
+ srv->prev_eweight = srv->eweight;
+}
+
+/* This function updates the server trees according to server <srv>'s new
+ * state. It should be called when server <srv>'s status changes to up.
+ * It is not important whether the server was already down or not. It is not
+ * important either that the new state is completely UP (the caller may not
+ * know all the variables of a server's state). This function will not change
+ * the weight of a server which was already up.
+ */
+static void fwlc_set_server_status_up(struct server *srv)
+{
+ struct proxy *p = srv->proxy;
+
+ if (srv->state == srv->prev_state &&
+ srv->eweight == srv->prev_eweight)
+ return;
+
+ if (!srv_is_usable(srv->state, srv->eweight))
+ goto out_update_state;
+
+ if (srv_is_usable(srv->prev_state, srv->prev_eweight))
+ /* server was already up */
+ goto out_update_backend;
+
+ if (srv->state & SRV_BACKUP) {
+ srv->lb_tree = &p->lbprm.fwlc.bck;
+ p->lbprm.tot_wbck += srv->eweight;
+ p->srv_bck++;
+
+ if (!(p->options & PR_O_USE_ALL_BK)) {
+ if (!p->lbprm.fbck) {
+ /* there was no backup server anymore */
+ p->lbprm.fbck = srv;
+ } else {
+ /* we may have restored a backup server prior to fbck,
+ * in which case it should replace it.
+ */
+ struct server *srv2 = srv;
+ do {
+ srv2 = srv2->next;
+ } while (srv2 && (srv2 != p->lbprm.fbck));
+ if (srv2)
+ p->lbprm.fbck = srv;
+ }
+ }
+ } else {
+ srv->lb_tree = &p->lbprm.fwlc.act;
+ p->lbprm.tot_wact += srv->eweight;
+ p->srv_act++;
+ }
+
+ /* note that eweight cannot be 0 here */
+ fwlc_queue_srv(srv);
+
+ out_update_backend:
+ /* check/update tot_used, tot_weight */
+ update_backend_weight(p);
+ out_update_state:
+ srv->prev_state = srv->state;
+ srv->prev_eweight = srv->eweight;
+}
+
+/* This function must be called after an update to server <srv>'s effective
+ * weight. It may be called after a state change too.
+ */
+static void fwlc_update_server_weight(struct server *srv)
+{
+ int old_state, new_state;
+ struct proxy *p = srv->proxy;
+
+ if (srv->state == srv->prev_state &&
+ srv->eweight == srv->prev_eweight)
+ return;
+
+ /* If changing the server's weight changes its state, we simply apply
+ * the procedures we already have for status change. If the state
+ * remains down, the server is not in any tree, so it's as easy as
+ * updating its values. If the state remains up with different weights,
+ * there are some computations to perform to find a new place and
+ * possibly a new tree for this server.
+ */
+
+ old_state = srv_is_usable(srv->prev_state, srv->prev_eweight);
+ new_state = srv_is_usable(srv->state, srv->eweight);
+
+ if (!old_state && !new_state) {
+ srv->prev_state = srv->state;
+ srv->prev_eweight = srv->eweight;
+ return;
+ }
+ else if (!old_state && new_state) {
+ fwlc_set_server_status_up(srv);
+ return;
+ }
+ else if (old_state && !new_state) {
+ fwlc_set_server_status_down(srv);
+ return;
+ }
+
+ if (srv->lb_tree)
+ fwlc_dequeue_srv(srv);
+
+ if (srv->state & SRV_BACKUP) {
+ p->lbprm.tot_wbck += srv->eweight - srv->prev_eweight;
+ srv->lb_tree = &p->lbprm.fwlc.bck;
+ } else {
+ p->lbprm.tot_wact += srv->eweight - srv->prev_eweight;
+ srv->lb_tree = &p->lbprm.fwlc.act;
+ }
+
+ fwlc_queue_srv(srv);
+
+ update_backend_weight(p);
+ srv->prev_state = srv->state;
+ srv->prev_eweight = srv->eweight;
+}
+
+/* This function is responsible for building the trees in case of fast
+ * weighted least-conns. It also sets p->lbprm.wdiv to the eweight to
+ * uweight ratio. Both active and backup groups are initialized.
+ */
+void fwlc_init_server_tree(struct proxy *p)
+{
+ struct server *srv;
+ struct eb_root init_head = EB_ROOT;
+
+ p->lbprm.set_server_status_up = fwlc_set_server_status_up;
+ p->lbprm.set_server_status_down = fwlc_set_server_status_down;
+ p->lbprm.update_server_eweight = fwlc_update_server_weight;
+ p->lbprm.server_take_conn = fwlc_srv_reposition;
+ p->lbprm.server_drop_conn = fwlc_srv_reposition;
+
+ p->lbprm.wdiv = BE_WEIGHT_SCALE;
+ for (srv = p->srv; srv; srv = srv->next) {
+ srv->prev_eweight = srv->eweight = srv->uweight * BE_WEIGHT_SCALE;
+ srv->prev_state = srv->state;
+ }
+
+ recount_servers(p);
+ update_backend_weight(p);
+
+ p->lbprm.fwlc.act = init_head;
+ p->lbprm.fwlc.bck = init_head;
+
+ /* queue active and backup servers in two distinct groups */
+ for (srv = p->srv; srv; srv = srv->next) {
+ if (!srv_is_usable(srv->state, srv->eweight))
+ continue;
+ srv->lb_tree = (srv->state & SRV_BACKUP) ? &p->lbprm.fwlc.bck : &p->lbprm.fwlc.act;
+ fwlc_queue_srv(srv);
+ }
+}
+
+/* Return next server from the FWLC tree in backend <p>. If the tree is empty,
+ * return NULL. Saturated servers are skipped.
+ */
+static struct server *fwlc_get_next_server(struct proxy *p, struct server *srvtoavoid)
+{
+ struct server *srv, *avoided;
+ struct eb32_node *node;
+
+ srv = avoided = NULL;
+
+ if (p->srv_act)
+ node = eb32_first(&p->lbprm.fwlc.act);
+ else if (p->lbprm.fbck)
+ return p->lbprm.fbck;
+ else if (p->srv_bck)
+ node = eb32_first(&p->lbprm.fwlc.bck);
+ else
+ return NULL;
+
+ while (node) {
+ /* OK, we have a server. However, it may be saturated, in which
+ * case we don't want to reconsider it for now, so we'll simply
+ * skip it. Same if it's the server we try to avoid, in which
+ * case we simply remember it for later use if needed.
+ */
+ struct server *s;
+
+ s = eb32_entry(node, struct server, lb_node);
+ if (!s->maxconn || s->cur_sess < srv_dynamic_maxconn(s)) {
+ if (s != srvtoavoid) {
+ srv = s;
+ break;
+ }
+ avoided = s;
+ }
+ node = eb32_next(node);
+ }
+
+ if (!srv)
+ srv = avoided;
+
+ return srv;
+}
+
/*
* This function tries to find a running server for the proxy <px> following
* the URL parameter hash method. It looks for a specific parameter in the
if (!s->srv)
return SRV_STATUS_FULL;
break;
+ case BE_LB_ALGO_LC:
+ s->srv = fwlc_get_next_server(s->be, srvtoavoid);
+ if (!s->srv)
+ return SRV_STATUS_FULL;
+ break;
case BE_LB_ALGO_SH:
if (s->cli_addr.ss_family == AF_INET)
len = 4;
s->srv->cur_sess++;
if (s->srv->cur_sess > s->srv->cur_sess_max)
s->srv->cur_sess_max = s->srv->cur_sess;
+ if (s->be->lbprm.server_take_conn)
+ s->be->lbprm.server_take_conn(s->srv);
}
if (!tv_add_ifset(&s->req->cex, &now, &s->be->timeout.connect))
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_RR;
}
+ else if (!strcmp(args[0], "leastconn")) {
+ curproxy->lbprm.algo &= ~BE_LB_ALGO;
+ curproxy->lbprm.algo |= BE_LB_ALGO_LC;
+ }
else if (!strcmp(args[0], "source")) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_SH;
curproxy->url_param_len = strlen(args[1]);
}
else {
- snprintf(err, errlen, "'balance' only supports 'roundrobin', 'source', 'uri' and 'url_param' options.");
+ snprintf(err, errlen, "'balance' only supports 'roundrobin', 'leastconn', 'source', 'uri' and 'url_param' options.");
return -1;
}
return 0;
t->be->options & PR_O_ABRT_CLOSE))) { /* give up */
tv_eternity(&req->cex);
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
/* note that this must not return any error because it would be able to
* overwrite the client_retnclose() output.
}
else {
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
if (!(req->flags & BF_WRITE_STATUS))
conn_err = SN_ERR_SRVTO; // it was a connect timeout.
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->failed_resp++;
t->srv_state = SV_STCLOSE;
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->failed_resp++;
t->srv_state = SV_STCLOSE;
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
cur_proxy->failed_resp++;
return_srv_prx_502:
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_secu++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
cur_proxy->denied_resp++;
goto return_srv_prx_502;
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_secu++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->denied_resp++;
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->failed_resp++;
t->srv_state = SV_STCLOSE;
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->failed_resp++;
//close(t->srv_fd);
//EV_FD_CLR(t->srv_fd, DIR_WR);
buffer_shutw(req);
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
//close(t->srv_fd);
t->srv_state = SV_STCLOSE;
/* We used to have a free connection slot. Since we'll never use it,
//EV_FD_CLR(t->srv_fd, DIR_WR);
buffer_shutw(req);
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
//close(t->srv_fd);
t->srv_state = SV_STCLOSE;
if (!(t->flags & SN_ERR_MASK))
if (t->srv) {
t->srv->cur_sess--;
t->srv->failed_resp++;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
}
t->be->failed_resp++;
//close(t->srv_fd);
//EV_FD_CLR(t->srv_fd, DIR_RD);
buffer_shutr(rep);
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
//close(t->srv_fd);
t->srv_state = SV_STCLOSE;
/* We used to have a free connection slot. Since we'll never use it,
//EV_FD_CLR(t->srv_fd, DIR_RD);
buffer_shutr(rep);
fd_delete(t->srv_fd);
- if (t->srv)
+ if (t->srv) {
t->srv->cur_sess--;
+ if (t->srv->proxy->lbprm.server_drop_conn)
+ t->srv->proxy->lbprm.server_drop_conn(t->srv);
+ }
//close(t->srv_fd);
t->srv_state = SV_STCLOSE;
if (!(t->flags & SN_ERR_MASK))