The MacOS driver expects the RGB values for the pixel to be in entries 0 and 1
of the colour palette.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <
20211007221253.29024-11-mark.cave-ayland@ilande.co.uk>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
for (x = 0; x < width; x++) {
int bit = x & 7;
int idx = (macfb_read_byte(s, addr) >> (7 - bit)) & 1;
- r = g = b = ((1 - idx) << 7);
+ r = s->color_palette[idx * 3];
+ g = s->color_palette[idx * 3 + 1];
+ b = s->color_palette[idx * 3 + 2];
addr += (bit == 7);
*(uint32_t *)d = rgb_to_pixel32(r, g, b);