struct connectdata *conn = data->conn;
struct Curl_chunker *chunk = &conn->chunk;
chunk->hexindex = 0; /* start at 0 */
- chunk->dataleft = 0; /* no data left yet! */
chunk->state = CHUNK_HEX; /* we get hex first! */
Curl_dyn_init(&conn->trailer, DYN_H1_TRAILER);
}
/* Record the length of any data left in the end of the buffer
even if there's no more chunks to read */
- ch->dataleft = curlx_sotouz(length);
+ ch->datasize = curlx_sotouz(length);
return CHUNKE_STOP; /* return stop */
}
big deal. */
CHUNK_POSTLF,
- /* Used to mark that we're out of the game. NOTE: that there's a 'dataleft'
+ /* Used to mark that we're out of the game. NOTE: that there's a 'datasize'
field in the struct that will tell how many bytes that were not passed to
the client in the end of the last buffer! */
CHUNK_STOP,
const char *Curl_chunked_strerror(CHUNKcode code);
struct Curl_chunker {
- char hexbuffer[ CHUNK_MAXNUM_LEN + 1]; /* +1 for null-terminator */
- int hexindex;
- ChunkyState state;
curl_off_t datasize;
- size_t dataleft; /* untouched data amount at the end of the last buffer */
+ ChunkyState state;
+ unsigned char hexindex;
+ char hexbuffer[ CHUNK_MAXNUM_LEN + 1]; /* +1 for null-terminator */
};
/* The following functions are defined in http_chunks.c */
return CURLE_RECV_ERROR;
}
if(CHUNKE_STOP == res) {
- size_t dataleft;
/* we're done reading chunks! */
k->keepon &= ~KEEP_RECV; /* read no more */
- /* There are now possibly N number of bytes at the end of the
- str buffer that weren't written to the client.
- Push it back to be read on the next pass. */
-
- dataleft = conn->chunk.dataleft;
- if(dataleft != 0) {
- infof(data, "Leftovers after chunking: %zu bytes\n", dataleft);
+ /* N number of bytes at the end of the str buffer that weren't
+ written to the client. */
+ if(conn->chunk.datasize) {
+ infof(data, "Leftovers after chunking: % "
+ CURL_FORMAT_CURL_OFF_T "u bytes\n",
+ conn->chunk.datasize);
}
}
/* If it returned OK, we just keep going */