{
uint32_t spi_dbg_cntl = pdd->spi_dbg_override | pdd->spi_dbg_launch_mode;
uint32_t flags = pdd->process->dbg_flags;
+ struct amdgpu_device *adev = pdd->dev->adev;
+ int r;
if (!kfd_dbg_is_per_vmid_supported(pdd->dev))
return 0;
+ if (!pdd->proc_ctx_cpu_ptr) {
+ r = amdgpu_amdkfd_alloc_gtt_mem(adev,
+ AMDGPU_MES_PROC_CTX_SIZE,
+ &pdd->proc_ctx_bo,
+ &pdd->proc_ctx_gpu_addr,
+ &pdd->proc_ctx_cpu_ptr,
+ false);
+ if (r) {
+ dev_err(adev->dev,
+ "failed to allocate process context bo\n");
+ return r;
+ }
+ memset(pdd->proc_ctx_cpu_ptr, 0, AMDGPU_MES_PROC_CTX_SIZE);
+ }
+
return amdgpu_mes_set_shader_debugger(pdd->dev->adev, pdd->proc_ctx_gpu_addr, spi_dbg_cntl,
pdd->watch_points, flags, sq_trap_en);
}