void tcg_kick_vcpu_thread(CPUState *cpu)
{
- cpu_exit(cpu);
+ /*
+ * Ensure cpu_exec will see the reason why the exit request was set.
+ * FIXME: this is not always needed. Other accelerators instead
+ * read interrupt_request and set exit_request on demand from the
+ * CPU thread; see kvm_arch_pre_run() for example.
+ */
+ qatomic_store_release(&cpu->exit_request, true);
+
+ /* Ensure cpu_exec will see the exit request after TCG has exited. */
+ qatomic_store_release(&cpu->neg.icount_decr.u16.high, -1);
}
static inline bool icount_exit_request(CPUState *cpu)
/* Clear the interrupt flag now since we're processing
* cpu->interrupt_request and cpu->exit_request.
* Ensure zeroing happens before reading cpu->exit_request or
- * cpu->interrupt_request (see also smp_wmb in cpu_exit())
+ * cpu->interrupt_request (see also store-release in
+ * tcg_kick_vcpu_thread())
*/
qatomic_set_mb(&cpu->neg.icount_decr.u16.high, 0);