we need to call update display any time a splash is shown,
because there may be a pending password request.
The code attempted to do this in show_splash, but did it before
the splash was assigned to running state, so function was a noop.
This commit moves it a little later in code after the splash is
properly assigned.
}
state->boot_splash = splash;
+ update_display (state);
}
static const char *
ply_error ("plymouthd: could not start boot splash: %m");
return;
}
+
+ update_display (state);
}
static void
ply_device_manager_activate_keyboards (state->device_manager);
show_messages (state);
- update_display (state);
return splash;
}