After an mkey is created, update the counter for pending mkeys before
reshceduling the work that is filling the cache.
Rescheduling the work with a full MR cache entry and a wrong 'pending'
counter will cause us to miss disabling the fill_to_high_water flag.
Thus leaving the cache full but with an indication that it's still
needs to be filled up to it's full size (2 * limit).
Next time an mkey will be taken from the cache, we'll unnecessarily
continue the process of filling the cache to it's full size.
Fixes: 57e7071683ef ("RDMA/mlx5: Implement mkeys management via LIFO queue")
Signed-off-by: Michael Guralnik <michaelgur@nvidia.com>
Link: https://patch.msgid.link/0f44f462ba22e45f72cb3d0ec6a748634086b8d0.1725362530.git.leon@kernel.org
Signed-off-by: Leon Romanovsky <leon@kernel.org>
spin_lock_irqsave(&ent->mkeys_queue.lock, flags);
push_mkey_locked(ent, mkey_out->mkey);
+ ent->pending--;
/* If we are doing fill_to_high_water then keep going. */
queue_adjust_cache_locked(ent);
- ent->pending--;
spin_unlock_irqrestore(&ent->mkeys_queue.lock, flags);
kfree(mkey_out);
}