uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h);
+void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf);
+void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf);
void gd_egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
backing_id, false);
}
+void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_OPENGL_DMABUF
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_egl_scanout_texture(dcl, dmabuf->texture,
+ false, dmabuf->width, dmabuf->height,
+ 0, 0, dmabuf->width, dmabuf->height);
+#endif
+}
+
+void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_OPENGL_DMABUF
+ egl_dmabuf_release_texture(dmabuf);
+#endif
+}
+
void gd_egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
.dpy_gl_ctx_get_current = qemu_egl_get_current_context,
.dpy_gl_scanout_disable = gd_egl_scanout_disable,
.dpy_gl_scanout_texture = gd_egl_scanout_texture,
+ .dpy_gl_scanout_dmabuf = gd_egl_scanout_dmabuf,
+ .dpy_gl_release_dmabuf = gd_egl_release_dmabuf,
.dpy_gl_update = gd_egl_scanout_flush,
};