* int nodes_full(mask) Is mask full (all bits sets)?
* int nodes_weight(mask) Hamming weight - number of set bits
*
- * void nodes_shift_right(dst, src, n) Shift right
- * void nodes_shift_left(dst, src, n) Shift left
- *
* unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES
* unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
* unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
return bitmap_weight(srcp->bits, nbits);
}
-#define nodes_shift_right(dst, src, n) \
- __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_right(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
-}
-
-#define nodes_shift_left(dst, src, n) \
- __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_left(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
-}
-
/* FIXME: better would be to fix all architectures to never return
> MAX_NUMNODES, then the silly min_ts could be dropped. */