In the spirit of encapsulation, I'm looking to remove the need for
external code to access the "ptid -> thread" map of process_info, making
it an internal implementation detail. The only remaining use is in
function clear_inferiors, and it led me down this rabbit hole:
- clear_inferiors is really only used by the Windows port and doesn't
really make sense in the grand scheme of things, I think (when would
you want to remove all threads of all processes, without removing
those processes?)
- ok, so let's remove clear_inferiors and inline the code where it's
called, in function win32_clear_inferiors
- the Windows port does not support multi-process, so it's not really
necessary to loop over all processes like this:
for_each_process ([] (process_info *process)
{
process->thread_list ().clear ();
process->thread_map ().clear ();
});
We could just do:
current_process ()->thread_list ().clear ();
current_process ()->thread_map ().clear ();
(or pass down the process from the caller, but it's not important
right now)
- so, the code that we've inlined in win32_clear_inferiors does 3
things:
- clear the process' thread list and map (which deletes the
thread_info objects)
- clear the dll list, which just basically frees some objects
- switch to no current process / no current thread
- let's now look at where this win32_clear_inferiors function is used:
- in win32_process_target::kill, where the process is removed just
after
- in win32_process_target::detach, where the process is removed
just after
- in win32_process_target::wait, when handling a process exit.
After this returns, we could be in handle_target_event (if async)
or resume (if sync), both in `server.cc`. In both of these
cases, target_mourn_inferior gets called, we end up in
win32_process_target::mourn, which removes the process
- in all 3 cases above, we end up removing the process, which takes
care of the 3 actions listed above:
- the thread list and map get cleared when the process gets
destroyed
- same with the dll list
- remove_process switches to no current process / current thread
if the process being removed is the current one
- I conclude that it's probably unnecessary to do the cleanup in
win32_clear_inferiors, because it's going to get done right after
anyway.
Therefore, this patch does:
- remove clear_inferiors, remove the call in win32_clear_inferiors
- remove clear_dlls, which is now unused
- remove process_info::thread_map, which is now unused
- rename win32_clear_inferiors to win32_clear_process, which seems more
accurate
win32_clear_inferiors also does:
for_each_thread (delete_thread_info);
which also makes sure to delete all threads, but it also deletes the
Windows private data object (windows_thread_info), so I'll leave this
one there for now. But if we could make the thread private data
destruction automatic, on thread destruction, it could be removed, I
think.
There should be no user-visible change with this patch. Of course,
operations don't happen in the same order as before, so there might be
some important detail I'm missing. I'm only able to build-test this, if
someone could give it a test run on Windows, it would be appreciated.
Change-Id: I4a560affe763a2c965a97754cc02f3083dbe6fbf
proc->dlls_changed = true;
}
}
-
-void
-clear_dlls (void)
-{
- for_each_process ([] (process_info *proc)
- {
- proc->all_dlls.clear ();
- });
-}
CORE_ADDR base_addr;
};
-extern void clear_dlls (void);
extern void loaded_dll (const char *name, CORE_ADDR base_addr);
extern void loaded_dll (process_info *proc, const char *name,
CORE_ADDR base_addr);
m_thread_list.erase (m_thread_list.iterator_to (*thread));
}
-void
-clear_inferiors (void)
-{
- for_each_process ([] (process_info *process)
- {
- process->thread_list ().clear ();
- process->thread_map ().clear ();
- });
-
- clear_dlls ();
-
- switch_to_thread (nullptr);
- current_process_ = nullptr;
-}
-
struct process_info *
add_process (int pid, int attached)
{
owning_intrusive_list<thread_info> &thread_list ()
{ return m_thread_list; }
- /* Return a reference to the private thread map. */
- std::unordered_map<ptid_t, thread_info *> &thread_map ()
- { return m_ptid_thread_map; }
-
/* Return the number of threads in this process. */
unsigned int thread_count () const
{ return m_ptid_thread_map.size (); }
/* Switch to a thread of PROC. */
void switch_to_process (process_info *proc);
-void clear_inferiors (void);
-
/* Set the inferior current working directory. If CWD is empty, unset
the directory. */
void set_inferior_cwd (std::string cwd);
}
static void
-win32_clear_inferiors (void)
+win32_clear_process ()
{
if (windows_process.open_process_used)
{
for_each_thread (delete_thread_info);
windows_process.siginfo_er.ExceptionCode = 0;
- clear_inferiors ();
}
/* Implementation of target_ops::kill. */
windows_process.handle_output_debug_string (nullptr);
}
- win32_clear_inferiors ();
-
+ win32_clear_process ();
remove_process (process);
+
return 0;
}
return -1;
DebugSetProcessKillOnExit (FALSE);
- win32_clear_inferiors ();
+ win32_clear_process ();
remove_process (process);
return 0;
case TARGET_WAITKIND_EXITED:
OUTMSG2 (("Child exited with retcode = %x\n",
ourstatus->exit_status ()));
- win32_clear_inferiors ();
+ win32_clear_process ();
return ptid_t (windows_process.current_event.dwProcessId);
case TARGET_WAITKIND_STOPPED:
case TARGET_WAITKIND_SIGNALLED: