The background image is tiled to cover the entire screen, so
we must pass a fill area that covers the screen or sampling
will be wrong. But we must also pass a clip area or we will
have expensive overdraw.
https://bugs.freedesktop.org/show_bug.cgi?id=84482
if (view->background_image != NULL) {
uint32_t *data;
data = ply_image_get_data (view->background_image);
- ply_pixel_buffer_fill_with_argb32_data (pixel_buffer, &area, data);
+ ply_pixel_buffer_fill_with_argb32_data (pixel_buffer, NULL, data);
}
if (plugin->watermark_image != NULL) {